Student Work

Conflict Resolution and Videogames: Taking the Games out of Gaming Studies

Public

Downloadable Content

open in viewer

This project's purpose was to experimentally determine whether strategies incentivized in a videogame influenced the strategies used by players in real world conflicts. The study tested for several strategies both inside and outside the context of a game. It was necessary to develop new experimental methodologies to test for a change in strategy because prior studies had used monitored play to test for changes in player behavior which due to the nature of games will not reflect real world decisions.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
Creator
Subject
Publisher
Identifier
  • E-project-050412-170853
Keyword
Advisor
Year
  • 2012
Date created
  • 2012-05-04
Location
  • Worcester
Resource type
Rights statement
Last modified
  • 2021-02-01

Relations

Items

Items

Permanent link to this page: https://digital.wpi.edu/show/d217qp877