Student Work

Literary value in video game technology.

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This project will examine the ways to assess literary value in video games, as well as the responsibility of developers to include literary value in video games. We will examine the impact that literary value has on video games from a social standpoint, as well as examine case studies and legislation related to literary value in video games as well as other media. We will also attempt to build a decision tree model that will help us classify literary value as 'absent', 'low', 'moderate', 'high'.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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Identifier
  • 07D316I
Keyword
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Year
  • 2007
Date created
  • 2007-01-01
Location
  • Worcester
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Permanent link to this page: https://digital.wpi.edu/show/ws859g063