We are studying the use of tilt-enabled handheld touchscreen devices as an interface for top-down strategy games. We will explore how using different input modes (tilt and touch) compare for certain tasks in terms of efficiency and comfort. Real-time and turn-based strategy games are a popular form of electronic gaming, though these games currently have only minor representation on tablets. This genre of game requires both a wide variety of input and the display of a wealth of information. We are exploring whether, with suitable interface developments, this genre can become as accessible on tablet devices as on traditional computers. These interface approaches may also prove useful for expanding the presence of other game genres in the mobile space.
Worcester Polytechnic Institute
Interactive Media and Game Development
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Flanagan, Nevin, "Tilt and Multitouch Input for Tablet Play of Real-Time Strategy Games" (2014). Masters Theses (All Theses, All Years). 1163.
tablet, multi-touch, real-time strategy, user interface, tilt