This paper discusses the design and development of the action-puzzle-platforming game Xeero, constructed from our own custom engine, original art, and original sound assets. Despite a small development team, we strove to create a highly-polished and marketable interactive experience. This paper discusses the methodology employed, results gained, and challenges faced by each member of the team in pursuit of this goal.
Worcester Polytechnic Institute
Interactive Media and Game Development
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Sessa, Anthony, "Xeero" (2015). Masters Theses (All Theses, All Years). 385.
XNA, puzzle-platformer, game development, xeero