Document Type

Article

Publication Date

8-30-2017

Publication Title

INCOSE International Symposium

Conference Title

27th Annual INCOSE International Symposium

Abstract

What can systems engineers learn from playing a game? As part of a liberal arts and engineering collaborative grant, game designers were recruited to create an Alternate Reality Game (ARG) to be played as an educational activity in a systems engineering course. The purpose of the ARG was to get students to think more deeply about “the diversity of the human in the loop,” or how every best laid engineering plan must take into account the uncertainty of human responses and how they will interact within their system. This paper envisions the classroom as a community and discusses the design process of creating an ARG for a college classroom and the interdisciplinary collaboration that such a process requires.

Volume

27

Issue

1

First Page Number

287

Last Page Number

295

DOI

10.1002/j.2334-5837.2017.00360.x

Rights

Copyright 2017 by Klew Williams, Alexandrina Agloro, and Shamsnaz S. Virani

Share

 
COinS