Faculty Advisor

Gericke, Arne

Abstract

Science education has traditionally been based on teaching students to observe the real world and to draw conclusions about the way things work. Massachusetts has revised its teaching standards, in accordance with the Next Generation Science standards. The purpose of this project was to create a well-structured and accessible project-based lesson which teachers could easily deploy in their classrooms. A game was developed to teach the topic of photosynthesis in which students simulate an ecosystem and collect and analyze data about it. This game was then experimentally run in a classroom, and the observational data were used to improve the game to make it more engaging. The lesson plan succeeds in transforming the topics of photosynthesis and food webs into an easily understandable game.

Publisher

Worcester Polytechnic Institute

Date Accepted

March 2018

Project Type

Interactive Qualifying Project

Accessibility

Unrestricted

Advisor Department

Chemistry and Biochemistry

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