Beck, Joseph E.
The E-Sports community is comprised of competitive online gamers, a growing community of fans and spectators, as well as a large and growing industry covering video games, computer hardware, and tournament hosting. The current community is typically difficult to enter due to a number of different aspects. These aspects include an unavailability of consolidated tournament information, varying live stream availability and cost, and sometimes game complexity or difficulty. Our project targeted the tournament information aspect by exploring and developing and initial stage of a tournament tracking application. This application was designed to be more navigable and graphically based than other options to enable new community members to better find, access, and track tournament information.
Worcester Polytechnic Institute
Interactive Qualifying Project
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