Beck, Joseph E.
The purpose of our study is to develop a way to better engage students in their learning activities. Many students in the target demographic of middle school-age children immerse themselves in video game applications, but do not apply themselves in a similar manner in the classroom environment. We found that by integrating game-like elements such as the notion of achievements into tutoring applications, students are more likely to find learning to be an enjoyable endeavor.
Worcester Polytechnic Institute
Interactive Qualifying Project
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