Faculty Advisor

Beck, Joseph E.

Abstract

The purpose of our study is to develop a way to better engage students in their learning activities. Many students in the target demographic of middle school-age children immerse themselves in video game applications, but do not apply themselves in a similar manner in the classroom environment. We found that by integrating game-like elements such as the notion of achievements into tutoring applications, students are more likely to find learning to be an enjoyable endeavor.

Publisher

Worcester Polytechnic Institute

Date Accepted

March 2012

Project Type

Interactive Qualifying Project

Accessibility

Unrestricted

Advisor Department

Computer Science

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