Faculty Advisor

Agu, Emmanuel O.

Faculty Advisor

Tulu, Bengisu


The purpose of this project was to find, document, and review mobile fitness games from the Android and iTunes marketplace, with a focus on those that encourage physical exercise. Using a variety of marketplaces and web searches, we, among a group of recruited and willing participants under study, played and reviewed Android and iPhone games that featured movement as an integral part of the game. We reported how effective the game is for fitness, and how engaging the content is for players. We provided reviews that can be used by: 1) Individuals seeking an enjoyable method of achieving a certain level of fitness, and 2) Game developers hoping to produce a compelling mobile fitness game of their own.


Worcester Polytechnic Institute

Date Accepted

January 2015

Project Type

Interactive Qualifying Project



Advisor Department

Computer Science

Advisor Department


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