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A Radical Feminist Critique of the Video Games Industry

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This IQP proposes a radical feminist critique of the video game industry. It explores the conflicts arising at the intersection of video games, gender, violence, masculinity, and militarism, and argues that the industry as a whole reinforces an unjust set of gendered political power relations. This paper strives to understand the problems and conflicts existing at the core of video game design, and charts new paths toward challenging games, gamers, and the industry from a feminist perspective.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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Identifier
  • E-project-042816-115843
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Year
  • 2016
Date created
  • 2016-04-28
Location
  • Worcester
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Permanent link to this page: https://digital.wpi.edu/show/bc386j43n