Faculty Advisor

Claypool, Mark L.

Faculty Advisor

O'Donnell, Dean Michael

Abstract

This IQP studied the efficacy of educational games for risk assessment in comparison to normal classroom materials. The team created a game prototype for New York sponsor Cicatelli Associates that would teach proper interviewing techniques for client risk assessment. After testing and researching, the team found that the game consistently improved user comprehension of the subject matter. Feedback from users indicated that the game was a much more enjoyable experience than using standard classroom materials.

Publisher

Worcester Polytechnic Institute

Date Accepted

April 2012

Project Type

Interactive Qualifying Project

Accessibility

Unrestricted

Advisor Department

Computer Science

Advisor Department

Humanities and Arts

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