Faculty Advisor

Moriarty, Brian J.

Faculty Advisor

Sanbonmatsu, John

Abstract

This paper analyzes the ethics of producing video games with violent, militaristic, or stereotypical themes. The authors argue that video games shape the social ideologies that players hold and that the current video game industry promotes unjust ideas. The authors attempted to design a socially responsible game and analyze its ethical content. Social responsibility in video games is a difficult task due to market pressures, technological limitations, and a lack of understanding of the issue within the video game industry.

Publisher

Worcester Polytechnic Institute

Date Accepted

March 2011

Project Type

Interactive Qualifying Project

Accessibility

Unrestricted

Advisor Department

Computer Science

Advisor Department

Humanities and Arts

Share

COinS