Faculty Advisor

Moriarty, Brian J.


This project attempts to characterize the qualities that make a competitive game successful. By researching the relevant literature and conducting original interviews, we identified three important development principles: 1. Competitive games should be designed for casual play and balanced for competitive play. 2. Understanding who your players are and what they want can greatly assist in the design of competitive games. When a player gets to use a strategy they enjoy at a high level of play, the game becomes more enjoyable. 3. A competitive game is defined by its community. Communities are also vital to the evolution of their playersÂ’ skills. Without a supportive community, players in that community will have a harder time being successful.


Worcester Polytechnic Institute

Date Accepted

March 2014

Project Type

Interactive Qualifying Project



Advisor Department

Computer Science