Forgeng, Jeffrey L.
Worcester Art Museum
This project pioneered the interpretation of the Worcester Art Museum’s recently acquired collection of arms and armor through digital media. The team developed an infrastructure for delivering digital content through the internet, while researching individual objects and analyzing audience data from feedback iPads in the museum galleries. Based on their findings, the team developed an educational, turn-based sword fighting game for deployment on tablets as part of the exhibition of a sixteenth-century training sword and a combat treatise from 1600.
Worcester Polytechnic Institute
Interactive Qualifying Project
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Humanities and Arts