Doyle, James Kevin
This study tested the effects of different interfaces on players' performance in racing games. Participants raced each other on three different configurations, a PC with a keyboard, a PC with a gamepad, and a PlayStation2 with a gamepad. Participants switched setups after each race. We found a slight advantage in performance, as measured by lap time, mean speed, and place, when using a gamepad over a keyboard. Learning, experience, and skill had a much larger effect than the interface.
Worcester Polytechnic Institute
Interactive Qualifying Project
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Social Science and Policy Studies