Student Work

The Oral History of Video Games 2016

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We interviewed game designers Brenda Romero and John Romero to add to the IGDA Game Preservation SIG and Worcester Polytechnic Institute’s Oral History of Video Games project. Prior to this, we researched curated, oral histories, studied existing documentaries, and performed mock interviews with members of the Worcester Polytechnic Institute community, in order to learn effective interviewing and video editing techniques. After the interviews, we produced sample clips for each interview and updated the Oral History of Video Games website’s design.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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Identifier
  • E-project-030416-153516
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Year
  • 2016
Date created
  • 2016-03-04
Location
  • Worcester
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Last modified
  • 2021-02-01

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