O'Donnell, Dean Michael
We interviewed game designers Brenda Romero and John Romero to add to the IGDA Game Preservation SIG and Worcester Polytechnic Institute’s Oral History of Video Games project. Prior to this, we researched curated, oral histories, studied existing documentaries, and performed mock interviews with members of the Worcester Polytechnic Institute community, in order to learn effective interviewing and video editing techniques. After the interviews, we produced sample clips for each interview and updated the Oral History of Video Games website’s design.
Worcester Polytechnic Institute
Interactive Qualifying Project
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