Faculty Advisor

O'Donnell, Dean Michael

Abstract

We interviewed game designers Brenda Romero and John Romero to add to the IGDA Game Preservation SIG and Worcester Polytechnic Institute’s Oral History of Video Games project. Prior to this, we researched curated, oral histories, studied existing documentaries, and performed mock interviews with members of the Worcester Polytechnic Institute community, in order to learn effective interviewing and video editing techniques. After the interviews, we produced sample clips for each interview and updated the Oral History of Video Games website’s design.

Publisher

Worcester Polytechnic Institute

Date Accepted

March 2016

Project Type

Interactive Qualifying Project

Accessibility

Unrestricted

Advisor Department

Computer Science

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