Manzo, Vincent Joseph
When used in informal learning environments, self-directed exploration can be a great learning tool. By their nature, video games can be designed to effectively facilitate self-directed exploration, and can be a powerful learning tool by providing an engaging setting in which to learn. The goal of this project was to create a game environment that would facilitate self-directed exploration by adapting various learning methods for use in the planning of the prototype game environment. Our team conducted a study through which college students explored the environment and answered a survey to determine whether the team had succeeded on the topic.
Worcester Polytechnic Institute
Interactive Qualifying Project
All authors have granted to WPI a nonexclusive royalty-free license to distribute copies of the work, subject to other agreements. Copyright is held by the author or authors, with all rights reserved, unless otherwise noted.
Humanities and Arts