Wilkes, John M.
Despite plentiful evidence that interactive role-playing exercises are highly effective teaching methods both in classrooms and for consciousness-raising events, the process of creating a scenario from scratch is time-consuming enough to defer most educators using them as full-scale class activities. A solution to this problem is presented in the form of a software program that allows educators and other game developers to create dynamic briefing materials with a specified length and content.
Worcester Polytechnic Institute
Interactive Qualifying Project
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Social Science and Policy Studies