Faculty Advisor

Claypool, Mark L.

Abstract

The effects of frame rate and resolution on users' perception of digital media are a growing concern. This paper looks at the effects of these two factors on users' performance in movement related tasks in first person shooter games. In a user study, participants played several custom maps in Quake 3 Arena at different frame rates and resolutions and their performance was measured. It was found that lower frames rates and resolutions lowered users' overall performance in the video game.

Publisher

Worcester Polytechnic Institute

Date Accepted

January 2006

Project Type

Interactive Qualifying Project

Accessibility

Restricted-WPI community only

Advisor Department

Computer Science

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