Faculty Advisor

Brown, Christopher A.

Abstract

The goal of this project is to analyze obsession and its characteristics applied to the realm of electronic gaming, possibly to the extent of dependency and addiction. The possibility exists, given the addictive personalities of some people. Much research in the field of addiction medicine was done to examine criteria for addiction, obsession, and dependency. In conclusion, video game dependency could exist in individuals in the population, and personal responsibility is one of the best suited methods of treatment.

Publisher

Worcester Polytechnic Institute

Date Accepted

January 2007

Project Type

Interactive Qualifying Project

Accessibility

Restricted-WPI community only

Advisor Department

Mechanical Engineering

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