Claypool, Mark L.
Network bandwidth increases make cloud-based gaming a promising alternative to traditional gaming. Network latency presents a challenge cloud-based gaming services must overcome to provide a comparable experience to traditional gaming. Measuring the effects of latency on quality of experience and player performance can help understand the capabilities of cloud-based gaming services. We conduct a cloud-based gaming user study, surveying user’s quality of experience and measuring their in-game performance and the services’ network characteristics. Analysis of results show a significant decrease in quality of experience and player performance as latency increases, but latency has little effect on the frame rate or average throughput of cloud-based gaming services.
Worcester Polytechnic Institute
Interactive Qualifying Project
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