Faculty Advisor

Claypool, Mark L.

Abstract

Traditional sports have been popular for decades, but esports have recently risen and begun to see similar successes. Despite their similarities, a detailed comparison of sports and esports has not been made. Our project seeks to directly compare key elements of sports and esports. We researched and analyzed industry sizes, viewer friendliness, and competitiveness of popular sports and esports and made graphs to visualize data. Based on our analysis, sports industries are generally larger than esports, but viewership and prize pools can be larger for esports than sports. Esports are generally more complex than sports, but feature more live action per game, and are generally more competitive than sports.

Publisher

Worcester Polytechnic Institute

Date Accepted

2019-03-14

Project Type

Interactive Qualifying Project

Accessibility

Unrestricted

Advisor Department

Computer Science

Share

COinS