Faculty Advisor

Claypool, Mark L

Abstract

Playing computer games at work is often discouraged, even though there is evidence that work breaks increases productivity and that computer games can be beneficial. We investigated the effects of computer games, particularly short Internet-based games, on productivity, especially when games are played during short breaks. We conducted two studies simulating work in an office environment, and examined the impact of computer game breaks. Although our investigations proved inconclusive, our methodology can be used for future investigations into this subject.

Publisher

Worcester Polytechnic Institute

Date Accepted

May 2006

Project Type

Interactive Qualifying Project

Accessibility

Unrestricted

Advisor Department

Computer Science

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