Faculty Advisor

Sutter, Ralph

Faculty Advisor

Zizza, Keith

Abstract

Kairos Odyssey is a linear, first person puzzle adventure game set in a landscape frozen in time. Through the use of the Chronosphere and Tether, the player must solve time and space-altering puzzles on their journey to repair the World Clock and restore time’s flow. For our MQP, we set out to create a vertical slice of Kairos Odyssey in the Unreal Engine 4 game development kit to demonstrate the game’s mechanics and visuals.

Publisher

Worcester Polytechnic Institute

Date Accepted

April 2015

Major

Interactive Media and Game Development

Project Type

Major Qualifying Project

Accessibility

Unrestricted

Advisor Department

Computer Science

Advisor Department

Humanities and Arts

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