Kairos Odyssey is a linear, first person puzzle adventure game set in a landscape frozen in time. Through the use of the Chronosphere and Tether, the player must solve time and space-altering puzzles on their journey to repair the World Clock and restore time’s flow. For our MQP, we set out to create a vertical slice of Kairos Odyssey in the Unreal Engine 4 game development kit to demonstrate the game’s mechanics and visuals.
Worcester Polytechnic Institute
Interactive Media and Game Development
Major Qualifying Project
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Humanities and Arts