Faculty Advisor

deWinter, Jennifer

Faculty Advisor

Lindsay, Clifford

Center

Kyoto/Osaka, Japan

Abstract

Konbini Konnection is a mobile social interaction game with the goal of producing an experience that encouraged communication between players in the same area as each other. In this paper, we discuss the overall design process we followed to implement a game of this nature. From a gameplay design perspective, we discuss expansive, modular elements and their use in the construction of a positive, social experience. From an artistic design perspective, we discuss the process of creating a character creation system, as well as forming a single, cohesive art style out of several disjointed ones. Lastly, from a technical design perspective, we discuss the design of databases for player data and analytics, as well as the construction of a gameplay server.

Publisher

Worcester Polytechnic Institute

Date Accepted

March 2018

Major

Interdisciplinary

Major

Interactive Media and Game Development

Project Type

Major Qualifying Project

Accessibility

Unrestricted

Advisor Department

Humanities and Arts

Advisor Department

Computer Science

Project Center

Kyoto/Osaka, Japan

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