Lifespan is an Interactive Media and Game Development Major Qualifying Project developed in the Unity game engine over the course of one year by six students. Lifespan is a first-person puzzle game in which the player affects objects in the environment by using a time-manipulation device. Designed with a unique spin on standard puzzle games, Lifespan seeks to add realism, science, and nature to the environment with new and interesting mechanics.
Worcester Polytechnic Institute
Interactive Media and Game Development
Major Qualifying Project
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Humanities and Arts