Lindeman, Robert W.
Advanced Telecommunications Research Institute Int
Many video reconstruction systems seek to recreate a scene from captured video sequences but are unable to perform at interactive framerates. This project presents the optimization of such a system by utilizing a Graphics Processing Unit (GPU). The specialized nature of the GPU offers many challenges in non-traditional graphics pipelines, but can offer great performance benefits. This paper presents the process by which a next-generation GPU is utilized to accelerate the visual hull reconstruction and rendering in "Cinematized Reality."
Worcester Polytechnic Institute
Interactive Media and Game Development
Major Qualifying Project
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