Student Work
Domain Specific Techniques for Creating Games
PublicDownloadable Content
open in viewerModern game development projects rely on specialized tools for physics, graphics, and interface building in order to abstract common game features and reduce the cost of development. However there remains a notable lack of domain-specific tools for encapsulating and expressing game rules. This paper examines strategic games and presents the Game Design Language as a language for expressing game rules.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Publisher
- Identifier
- E-project-042507-180640
- Advisor
- Year
- 2007
- Date created
- 2007-04-25
- Resource type
- Major
- Rights statement
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