Student Work
Not Dead Enough
PublicDownloadable Content
open in viewerNot Dead Enough brings an entertaining zombie game experience to players and showcases procedural content generation and a variety of artificial intelligence behaviors. Built entirely in the Unity engine and programmed in C#, the game puts the player in the shoes of the first zombie in the zombie apocalypse. By using outsourced art, three programmers, one of whom took the role of lead producer, created a visually interesting game with polished technical and artistic elements.
- This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
- Creator
- Publisher
- Identifier
- E-project-030212-144555
- Advisor
- Year
- 2012
- Date created
- 2012-03-02
- Resource type
- Major
- Rights statement
Relations
- In Collection:
Items
Items
Thumbnail | Title | Visibility | Embargo Release Date | Actions |
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NotDeadEnough-FinalPaper.pdf | Public | Download | ||
Not_Dead_Enough.zip | Public | Download |
Permanent link to this page: https://digital.wpi.edu/show/08612q15m