Faculty Advisor

Rosenstock, Joshua

Abstract

Our MQP revolved around designing a modification for The Elder Scrolls IV: Oblivion, entitled Dark Horse, which takes place in a fictional, western-style universe. The game design outlines a sabotage- and stealth-based game with a realistic treatment of violence and characters interactions and freedom of movement similar to that found in non-linear RPGs. We then created content for and implemented the in-game environment for Dark Horse within the Oblivion Engine.

Publisher

Worcester Polytechnic Institute

Date Accepted

May 2007

Major

Computer Science

Major

Interactive Media and Game Development

Project Type

Major Qualifying Project

Accessibility

Unrestricted

Advisor Department

Humanities and Arts

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