Faculty Advisor

Finkel, David

Faculty Advisor

Rosenstock, Joshua

Abstract

The goal of Melodic Munitions was to utilize user-generated compositions as a core game mechanic. Our team successfully created three separate game modes which balance free-form musical creativity and intense battle mechanics: Battle Mode features original scenery and fully animated monsters/characters, Composition Mode features a custom musical composition interface, and the Upgrade Shop features a custom, branching unlocking system. Though we feel our core goal was met, our game remains open to the implementation of additional, more sophisticated, features.

Publisher

Worcester Polytechnic Institute

Date Accepted

April 2011

Major

Interdisciplinary

Major

Interactive Media and Game Development

Project Type

Major Qualifying Project

Accessibility

Unrestricted

Advisor Department

Computer Science

Advisor Department

Humanities and Arts

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