Snyder, Britton R.
The purpose of this MQP was to construct a small-scale game such that we would have adequate time to properly balance and polish it. The prompt of a casual game led us to design a cooperative multiplayer dungeon crawler/collectible card game hybrid, something we have never seen in a casual game before. Our goal over the course of development was to keep scale manageable while also creating a unique game that we could polish and proudly show off.
Worcester Polytechnic Institute
Interactive Media and Game Development
Major Qualifying Project
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