Brown, Christopher A.
The purpose of this MQP was to design an effective play-calling strategy for a football game. An Axiomatic Design approach was used to establish a list of functional requirements, corresponding design parameters, and functional metrics. The two axioms to maintain independence and minimize information content were used to generate a final design in the form of a football play card. The primary focus was to develop a successful play-calling strategy that could be consistently repeatable by any user, while also being adaptable over time. Testing of the design solution was conducted using a statistical-based computer simulator.
Worcester Polytechnic Institute
Major Qualifying Project
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