Title

Obscura

Faculty Advisor

Moriarty, Brian J.

Abstract

The purpose of this project is to develop a short game displaying the game mechanic of the computer science concept of a pointer abstracted into a virtual world, with emphasis being placed not only on the art and tech of the game, but also the design of the game, allowing for a complete and fun game experience tailored to the previously stated idea in a short amount of game time. The game will be developed using Valve's Source Engine.

Publisher

Worcester Polytechnic Institute

Date Accepted

March 2011

Major

Interactive Media and Game Development

Project Type

Major Qualifying Project

Accessibility

Unrestricted

Advisor Department

Computer Science

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