Student Work

A Parallel Embedded Neural Network for an Intelligent Turn-Based Game Engine

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The purpose of this project was to design a parallel digital circuit that performs neural network (NN) calculations more efficiently than traditional software implementations, by taking advantage of the NN's inherent parallel structure. User interfaces for NN training and testing were developed. Tic-Tac-Toe position evaluation was used as a test domain. Testing showed that the parallel hardware NN decreased the number of required clock cycles by an order of magnitude.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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  • E-project-050310-150502
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  • 2010
Date created
  • 2010-05-03
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