Abraham, Jon P.
World of Warcraft (WoW), a massive multiplayer online roleplaying game (MMORPG), has for years been touted as one of the most complex, fun, addicting, and exciting games to hit the online gaming market. Released over 12 years ago, players of the game have and continue to constantly attempt to find ways to “optimize” their characters defensively and offensively. The goal of WoW is to create a character which is capable of surviving combat against bosses. This project aims to create an optimal “gear provision” strategy for players to follow in order to best increase their character’s strengths, and to consider the impact of gear on the five attributes which affect the damage a character inflicts and suffers.
Worcester Polytechnic Institute
Major Qualifying Project
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