Student Work

Phantasm - A Game Engine

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A game engine containing OpenGL, the Win32 API, C++ and common RPG themes was developed. Research into graphics and physics models was performed and then implemented. Fully customizable graphics, storyline development, and internal objects were created using a model-view-controller architecture.

  • This report represents the work of one or more WPI undergraduate students submitted to the faculty as evidence of completion of a degree requirement. WPI routinely publishes these reports on its website without editorial or peer review.
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Identifier
  • E-project-082208-102906
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Year
  • 2008
Date created
  • 2008-08-22
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