Faculty Advisor

Finkel, David

Abstract

Many online games today require a tremendous amount of processing power, and most companies use load balancing systems to implement their servers. However, online games have several requirements and features that differ from those of traditional load balancing systems. The goal of this project is to develop a load balancing system specifically designed for online games and then determine the effectiveness of the system.

Publisher

Worcester Polytechnic Institute

Date Accepted

January 2002

Major

Computer Science

Project Type

Major Qualifying Project

Accessibility

Restricted-WPI community only

Advisor Department

Computer Science

Share

COinS