Faculty Advisor

O'Donnell, Dean M.

Abstract

The goal of this project was to design and create three single player levels for Unreal Tournament 2004. These levels were to incorporate fully original content including an original story, the level concepts and designs, the geometry of the levels, the textures, and the models. This project focused on both the technical aspects of creating these various pieces as well as the steps required to create a working level and the workflow that would be needed to accomplish this.

Publisher

Worcester Polytechnic Institute

Date Accepted

January 2006

Major

Interactive Media and Game Development

Project Type

Major Qualifying Project

Accessibility

Restricted-WPI community only

Advisor Department

Humanities and Arts

Share

COinS