Faculty Advisor

Becker, Lee A.

Abstract

The goal of this project was to design, develop and implement an artificial life simulation based on research and examination of existing systems. Utilizing object-oriented paradigms and multiple threads, evolving organisms transfer through states based on inherited traits. Hypotheses regarding evolution towards particular traits were fashioned, and some of these were successfully validated experimentally. This report covers background material, system requirements and design, implementation methodology and details, system tests and evaluation, as well as conclusions and proposed ideas for future work.

Publisher

Worcester Polytechnic Institute

Date Accepted

January 2001

Major

Computer Science

Project Type

Major Qualifying Project

Accessibility

Restricted-WPI community only

Advisor Department

Computer Science

Advisor Program

Computer Science

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