This project analyzes the effects of various redundancy techniques on network congestion and on user perceptual quality. A network simulator was used to simulate TCP and UDP data packets across a network. Various parameters were adjusted including traffic mix, bandwidth, router queue length, and redundancy amount. Pre-built movies with various loss and redundancy were used for the perceptual quality user studies. We found little statistical correlation between redundancy and perceptual quality.
Worcester Polytechnic Institute
Major Qualifying Project
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