Smith, Gillian Margaret
Gojin is a mobile location-based game for English-speaking tourists visiting Kyoto, Japan. The goal of the game is to provide assistance in traveling between famous cultural landmarks and educate players about the location and culture. This is done while still maintaining the enjoyment of game content itself. In this paper, we discuss the design process we followed, from the inspirations for the designs and art, to the technical implementation of each section.
Worcester Polytechnic Institute
Interactive Media and Game Development
Major Qualifying Project
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