Adversarial Strategic Games and Robotic Design

Evan Alan Gilgenbach, Worcester Polytechnic Institute
Griffin Frederick Tabor, Worcester Polytechnic Institute
Jonathan Berry, Worcester Polytechnic Institute

Abstract

Great strides have been made in improving the decision making capabilities of robots in unpredictable situations, but relatively little attention has been paid to the ability of robots to reason about--and compete with--human and non-human opponents. Such systems must collect and process data on the changing environment, anticipate actions of opponents, and navigate in often cluttered environments.