Gutierrez, Edward R.
Moriarty, Brian J.
Sheldon, Charles Lee
The goal of this project was to educate elementary and middle schoolers about environmental issues around the world. To accomplish this, we created a decision-based visual novel in Ren’Py. We focused on writing an engaging story with interactive components. In order to contribute to the audiences’ focus on the environment, the art style of the game included vibrant, painterly backgrounds with less detailed characters. We tested the story and game mechanics after completing a prototype of the game. Once we implemented this feedback, we tested again to ensure that players felt the game was engaging and that the decisions they made held importance.
Worcester Polytechnic Institute
Interactive Media and Game Development
Major Qualifying Project
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Humanities and Arts