Smith, Therese Mary
Multiplayer video games have permeated our everyday lives, allowing people on other sides of the world to play with each other. While some video games offer dedicated server hosting as a feature, others require players to host their own video game servers. This project describes the process of creating the basis for a managed video game hosting service. Using primarily AWS resources, the following was created: a backend allowing for the automated deployment of video game servers, group-based database interaction, a Python command line utility for deploying and destroying stacks, and a website featuring main and admin pages.
Worcester Polytechnic Institute
Major Qualifying Project
All authors have granted to WPI a nonexclusive royalty-free license to distribute copies of the work, subject to other agreements. Copyright is held by the author or authors, with all rights reserved, unless otherwise noted.