Faculty Advisor

Weinstock, Jonathan

Faculty Advisor

Smith, Therese Mary

Abstract

Multiplayer video games have permeated our everyday lives, allowing people on other sides of the world to play with each other. While some video games offer dedicated server hosting as a feature, others require players to host their own video game servers. This project describes the process of creating the basis for a managed video game hosting service. Using primarily AWS resources, the following was created: a backend allowing for the automated deployment of video game servers, group-based database interaction, a Python command line utility for deploying and destroying stacks, and a website featuring main and admin pages.

Publisher

Worcester Polytechnic Institute

Date Accepted

2020-04-28

Major

Computer Science

Project Type

Major Qualifying Project

Accessibility

Unrestricted

Advisor Department

Computer Science

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