Smith, Gillian Margaret
Chery, Farley James
Batastrophe is a four-player, split-screen, asymmetrical party game made in the Unity engine, utilizing four standard gamepads. One player is a bat, flying through the environment, while the other three players are humans trying to catch and remove the bat player from their house. The goal of the bat player is to damage as much of the environment as possible, while the goal of the human players is to eliminate the bat player quickly, keeping destruction to a minimum. Players take turns controlling the bat, competing to reach the highest score across four rounds. Each player has one turn as the bat and three as a character pursuing the bat.
Worcester Polytechnic Institute
Interactive Media & Game Development
Major Qualifying Project
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Humanities and Arts