Snyder, Britton R.
Gone is a first person, 3D survival game where the player is thrown into the mind of a mentally ill person. They must survive the journey through a house whose rooms are a visual metaphor for the symptoms and emotions of three mental illnesses: depression, anxiety and posttraumatic stress disorder. They must survive and conquer the struggles of living with a mental health affliction. By the end of the game they should know the daily struggles that these illnesses harbor and the difficulty of conquering their demons.
Worcester Polytechnic Institute
Interactive Media and Game Development
Major Qualifying Project
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Humanities and Arts