Title

Gone

Faculty Advisor

Snyder, Britton R.

Faculty Advisor

Sutter, Ralph

Faculty Advisor

Zizza, Keith

Abstract

Gone is a first person, 3D survival game where the player is thrown into the mind of a mentally ill person. They must survive the journey through a house whose rooms are a visual metaphor for the symptoms and emotions of three mental illnesses: depression, anxiety and posttraumatic stress disorder. They must survive and conquer the struggles of living with a mental health affliction. By the end of the game they should know the daily struggles that these illnesses harbor and the difficulty of conquering their demons.

Publisher

Worcester Polytechnic Institute

Date Accepted

March 2014

Major

Interactive Media and Game Development

Project Type

Major Qualifying Project

Accessibility

Unrestricted

Advisor Department

Computer Science

Advisor Department

Interdisciplinary Programs

Advisor Department

Humanities and Arts

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